According to a report by the Federation of Indian Chambers of Commerce and Industry (FICCI) and EY India, the Indian esports industry rose to Rs 3 billion in FY2021 and is expected to reach Rs 11 billion by FY2025. This only confirms that the growth opportunity for esports in India is exponential and expansive.Bharat Patel, Co-Founder, and Director, of Yudiz Solutions Limited, said, "A big congratulations to team India for claiming the bronze medal at the Commonwealth Esports Championship for DOTA 2. A remarkable achievement, considering the countless scrims, lengthy LAN games, and complex strategies involved."With reference to esports athletes he said, "The intelligence, mettle, and enthusiasm DOTA players display is utterly amazing. This win will boost the morale of the younger generation to become more active participants, encouraging the industry and the gaming community going forward."Anurag Khurana, CEO & Founder of Penta Esports said, "Congratulations to team India on winning the bronze medal at CEC for DOTA 2. This win will surely bring esports more recognition in India and inspire more aspiring esports athletes at the grassroots level in the country."Talking about the win Abhishek Aggarwal, Co-Founder, and CEO, of Trinity Gaming India, said, "These are exciting times for the esports industry and a very proud moment for the country and the gaming community. This win by the DOTA 2 team at the Commonwealth Esports Championship has earned a spot for India on the global gaming map and the future of esports looks very bright. This will encourage a new breed of gamers to build their careers leading to a larger pool of talent in the country. "This is also an opportunity for brands to step forward in supporting the industry and encouraging the new athletes who aspire to have a career in this arena. We, as industry players, are confident that the government will support this form of sport by providing adequate support to the esports athletes."The Indian esports ecosystem witnessed its first international representation (demonstration) at the Asian Games in 2018. Tirth Mehta, who won a bronze at the time, drew the attention of many developers and investors and their interest in Indian esports grew. Coverage and promotional campaigns on various online social media platforms like YouTube, Facebook, and Instagram increased public awareness and further stimulated the popularity of esports in India.As esports is declared as a medal event at the next Asian Games and Commonwealth Games, India's performance and win at the CEC 2022 has upped the ante for Indian esports in the international arena.
--IANSinj
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